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Androcles lives a miserable life as the slave of a cruel and unjust master. Even though runaway slaves face the death penalty, he flees to the nearby woods. There Androcles delights in his new-found freedom. He also makes an unusual friend: a lion with an injured paw. The two live together happily, but the lion gets captured, and shortly afterwards Androcles, too. Androcles is punished by being fed to a lion.
Individuals with a sunny attitude understand that the ending of one opportunity in life often opens the door for a new one. Carrying big loads of grain is easy for young donkeys, but what happens when they get too old to be of use? One old donkey takes off on a journey of rediscovery, picking up an old dog, cat, and rooster along the way.
The bear cubs Stubby and Prissy can’t seem to agree on anything—not even on who should close the door while playing a game. Disgusted, their forest friends walk out because of their bickering. The cubs finally decide to settle the issue with a most outrageous game of “You move, you lose.” However, two raccoon burglars show up for an unforgettable game of their own.
Proud Rooster, always ignoring everyone’s advice, gets into all sorts of trouble. Filling his tummy with green strawberries, falling off a tree while showing off, and skating on thin ice after being repeatedly warned, nearly do him in.
The miller Elmo and his son Mort have a problem—instead of standing up for what they know is right, they follow everyone else’s opinions. When a farmer complains that Elmo is overworking the donkey, Elmo and Mort mill the grain. When others complain that his prices are too high, Elmo reduces the price, even if he’s losing money. When a friend suggests Mort steal apples with him, Mort goes along with the plan.