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The bear cubs Stubby and Prissy can’t seem to agree on anything—not even on who should close the door while playing a game. Disgusted, their forest friends walk out because of their bickering. The cubs finally decide to settle the issue with a most outrageous game of “You move, you lose.” However, two raccoon burglars show up for an unforgettable game of their own.
Mama and Papa have always warned their chicks never to have anything to do with strangers. But the sly fox disguises himself as a little lamb, and uses different tactics to try to trick the chicks to go with him.
While a little fun is essential for a happy life, wise individuals know that prosperity begins with hard work. Gary and the other grasshoppers want to play all day, and they cannot understand why the ants work so hard and miss all the fun. Alex and the ants know they must work during the spring to have food for the winter.
“Why fit in when you were born to stand out?” When a storm separates a young eagle from his family, he takes up residence with a Set of chickens. Poking fun at his crooked beak, the way he flaps his wings, and his white feathered head, the eagle is ashamed and embarrassed.
Individuals with a sunny attitude understand that the ending of one opportunity in life often opens the door for a new one. Carrying big loads of grain is easy for young donkeys, but what happens when they get too old to be of use? One old donkey takes off on a journey of rediscovery, picking up an old dog, cat, and rooster along the way.
The miller Elmo and his son Mort have a problem—instead of standing up for what they know is right, they follow everyone else’s opinions. When a farmer complains that Elmo is overworking the donkey, Elmo and Mort mill the grain. When others complain that his prices are too high, Elmo reduces the price, even if he’s losing money. When a friend suggests Mort steal apples with him, Mort goes along with the plan.