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Tombo the tadpole declares himself King of the Pond. He brags that he’s the biggest, the fastest, and the strongest tadpole, and he teases and chases all the other tadpoles. But one day while showing off doing a triple flip, Tombo’s life takes a major turn. He’s captured by a boy and taken from his lush pond to a fish tank. There Tombo is fed dry fish flakes, a food he despises.
Nicholas knows that guarding the family’s sheep is important, but he also thinks it’s one of the most boring jobs in the world. He decides to make his day more exciting by shouting “Wolf!” so the townspeople will run to help. His practical joke is a huge success from his point of view, but the townspeople are furious.
Mama and Papa have always warned their chicks never to have anything to do with strangers. But the sly fox disguises himself as a little lamb, and uses different tactics to try to trick the chicks to go with him.
The bear cubs Stubby and Prissy can’t seem to agree on anything—not even on who should close the door while playing a game. Disgusted, their forest friends walk out because of their bickering. The cubs finally decide to settle the issue with a most outrageous game of “You move, you lose.” However, two raccoon burglars show up for an unforgettable game of their own.
While a little fun is essential for a happy life, wise individuals know that prosperity begins with hard work. Gary and the other grasshoppers want to play all day, and they cannot understand why the ants work so hard and miss all the fun. Alex and the ants know they must work during the spring to have food for the winter.
The miller Elmo and his son Mort have a problem—instead of standing up for what they know is right, they follow everyone else’s opinions. When a farmer complains that Elmo is overworking the donkey, Elmo and Mort mill the grain. When others complain that his prices are too high, Elmo reduces the price, even if he’s losing money. When a friend suggests Mort steal apples with him, Mort goes along with the plan.