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This lovely tale tells the story of Princess Isabella, who is greatly loved by her parents—happy and carefree until she overhears girls making fun of her large nose and ears. Miserable and ashamed, she quits playing and hides in the palace. Nothing can sway Isabella’s feelings of ugliness and sadness until an old woman reminds her that giving love to others brings deep happiness.
Christopher has great dreams of becoming an inventor, but he dislikes anything requiring work. When Christopher’s friend and mentor, Dr. Finkle, invents a time remote, his dreams come true! He gets the time remote and avoids all unpleasant activities like math tests and eating vegetables. Who needs to do homework and eat right? Let’s just eat dessert and play!
The bear cubs Stubby and Prissy can’t seem to agree on anything—not even on who should close the door while playing a game. Disgusted, their forest friends walk out because of their bickering. The cubs finally decide to settle the issue with a most outrageous game of “You move, you lose.” However, two raccoon burglars show up for an unforgettable game of their own.
Spike the rebel is a mean-spirited bully in his neighborhood and school. All the kids are afraid of him, except Mary. She warns him that one day his meanness will come back to haunt him. On a family camping trip, Spike steals a canoe, rows past a caution sign, and ends up being thrown over the waterfalls. ( Read more)
Three boys grow up in the same drug-infested, gang-ruled, poverty-stricken neighborhood. Nelson becomes a successful doctor, his best friend Jesse, an award-winning architectural engineer, but Nelson’s brother Alvin ends up in jail. In this riveting tale, Nelson relates the story of their childhood, and how, with the love and guidance of his grandparents, they come upon valuable lessons on how against all odds to become successful.
As a reward for winning the soccer championship, Davy is chosen “Mayor for a Day.” Tired of rules, Davy’s first official announcement as mayor, to the great delight of his friends, is the elimination of all rules for a day.